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An Annotated Line of Business Application by Jesse Liberty - Silverlight Geek

The Silverlight HyperVideo Player has met with strong support and interest. This mini-tutorial is the first in a series that will walk through the design and delivery of this project. This series will pretend that the design existed before we began coding...

WCF Ria Services For Real by Jesse Liberty - Silverlight Geek

In my previous post I discussed creating the database and tables for the Silverlight HVP configuration data.  All that was great, and worked just dandy until it was time to get the data from the database server to the application running on the client...

Persisting the Configuration (Updated) by Jesse Liberty - Silverlight Geek

[Updated and expanded on March 5]   For this week’s release of the Silverlight HyperVideo Platform we are committed to having configuration information retrieved from a database. To accomplish this we need (want?) Smooth-streaming videos that we...

Persisting the Configuration by Jesse Liberty - Silverlight Geek

  For this week’s release of the Silverlight HyperVideo Platform we are committed to having configuration information retrieved from a database. To accomplish this we need (want?) Smooth-streaming videos that we can use to illustrate the relationship...

When Is It OK To Hack? by Jesse Liberty - Silverlight Geek

This mini-tutorial is part of the SLHVP documentation   One of the goals of the Silverlight HyperVideo Project is to demonstrate best practices.  So when is it okay to throw in a quick hack to get things working? Case in point: as I approached...

Answering A C# Question by Jesse Liberty - Silverlight Geek

I often receive questions about topics covered in one or another of my books, and I respond, most often, privately. Every once in a while, however, a question comes along that may be of more general interest. This question, though about C#, has a profound...

Test Driven Silverlight Body Snatchers by Jesse Liberty - Silverlight Geek

    This posting is part of the Silverlight HyperVideo Platform documentation and a Silverlight Mini-tutorial . The information in this posting, however, should be of interest to anyone writing meaningful Line of Business applications with Silverlight...

MVVM – It’s Not Kool-Aid* by Jesse Liberty - Silverlight Geek

          Okay, first, understand that I’m in the position of running through the streets yelling at folks “c’mere! ya’ gotta see this!” and what I’m pointing to is the incredible new invention of… a laptop computer. Something...

Configuration & Decoupled Modules by Jesse Liberty - Silverlight Geek

Two architectural demands for the Silverlight HVP , which are common to many larger applications, came together this week and crystallized into a design that looks to solve two more unanticipated requirement. Specifically, we knew that (1) we wanted to...

Severely Decoupled Configuration by Jesse Liberty - Silverlight Geek

    In the spirit of a glass-house (you get to see everything as it happens), open source project, here is a draft of how I see handling configuration for the Silverlight HyperVideo Platform   -- this will be modified in the next iteration...

Video of the SLHVP First Release by Jesse Liberty - Silverlight Geek

  Brief Video Illustration   I’ve created a very quick video that shows the proof of concept version of the Silverlight HyperVideo Platform and describes a bit about the project. We are working on creating a page where the latest version will...
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Silverlight HVP Proof Of Concept Released! by Jesse Liberty - Silverlight Geek

I’m incredibly proud to say that we were able to release the Silverlight HVP proof of concept alpha release on time, at 12:05 am Wednesday January 6, 2010 (GMT-5). As noted in our release schedule this is the first of a series of releases scheduled for...
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Worth A Thousand Words by Jesse Liberty - Silverlight Geek

    In responding to a discussion on the HVP, I generated this image, which I think goes some way towards clarifying the recent posts. (Click on image for full size)   The discussion is here As an aside, the best Greeking engine I’ve found...

Rapidly Evolving Design by Jesse Liberty - Silverlight Geek

The problem with using a blog to track a rapidly evolving design, is that blogs don’t make for very fluid documents; the unwritten rule is that once posted, you ought not go back and substantially alter a post. Matching Blog Posts to Discussions I do...
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Extending the SLHVP Player to a Platform by Jesse Liberty - Silverlight Geek

  This post is part of the Silverlight HyperVideo Platform  documentation   Everything Flows, Nothing Stands Still – Plato Nothing Endures, But Change - Diogenes The past few days have seen quite a flurry of design activity, and I’m quite...
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